Jul
28
2010

Batman’s Arkham Asylum Game Review


Darkness descends on Gotham City. The night sky is obscured by dark clouds lashing rain over a dark Gothic cityscape. Moonlight pierces through this gloomy curtain, illuminating a deserted road — the Dark Knight approaches.

A Serious House on Serious Earth

The Joker has a party planned for The Batman and the venue could not be any better than Arkham Asylum. The asylum is a mansion on a virtually isolated island with a dubious reputation of ‘treating’ some of Batman’s deadliest foes and The Joker has most of them on his party list. These guys are not the ones to resort to crime as a means to an end as they seem to have transcended beyond the petty criminal; proposing an alternate, almost dystopian view of the world.

The Joker is escorted by Batman to Arkham Asylum after a failed attempt to attack the Mayor’s office. Around the same time, a mysterious fire breaks out in the city’s penitentiary, the Blackgate Prison and all the inmates are evacuated into the asylum. The hospital turns into a real madhouse after Joker, along with Harley Quinn, takes control of the security systems and sets all the inmates loose. It is a long and testing night for Batman as he works to regain control of the facility and unravel The Joker’s real plan.

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